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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by krishnak on Feb 25, 2013; 11:58am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028360.html

Have you Managed to get Ardor3d working with JOGL2 - if yes do  I need to build Ardor3d from source to get it working?

libGdx is good, but the examples are sparse and I am not sure whether it supports perspective camera mode?


With reference to Libgdx - when the application PAXBrittanica quits on Ubuntu I get this exception thrown

Exception in thread "main" javax.media.opengl.GLException: main: No OpenGL context current on this thread
        at javax.media.opengl.GLContext.getCurrentGL(GLContext.java:372)
        at com.badlogic.gdx.backends.jogl.JoglGL10.glViewport(JoglGL10.java:430)
        at com.badlogic.gdx.backends.jogl.JoglGraphics.setDisplayMode(JoglGraphics.java:230)
        at de.swagner.paxbritannica.PaxBritannicaDesktop.main(PaxBritannicaDesktop.java:13)
Catched: main-AWTAnimator-1: GLContextImpl.destroy: obj 0x1e808ca, ctx 0x897ac68 - Lock was hold more than twice - makeCurrent/release imbalance: <141fab6, b301f2>[count 4, qsz 0, owner <main-AWTAnimator-1>]
javax.media.opengl.GLException: main-AWTAnimator-1: GLContextImpl.destroy: obj 0x1e808ca, ctx 0x897ac68 - Lock was hold more than twice - makeCurrent/release imbalance: <141fab6, b301f2>[count 4, qsz 0, owner <main-AWTAnimator-1>]
        at jogamp.opengl.GLContextImpl.destroy(GLContextImpl.java:336)
        at jogamp.opengl.GLDrawableHelper.disposeGL(GLDrawableHelper.java:861)
        at jogamp.opengl.GLAutoDrawableBase.destroyImplInLock(GLAutoDrawableBase.java:231)
        at com.jogamp.newt.opengl.GLWindow.access$300(GLWindow.java:94)
        at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.destroyActionInLock(GLWindow.java:433)
        at jogamp.newt.WindowImpl$DestroyAction.run(WindowImpl.java:871)
        at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1570)
        at jogamp.newt.WindowImpl.destroy(WindowImpl.java:928)
        at com.jogamp.newt.opengl.GLWindow.destroy(GLWindow.java:389)
        at com.badlogic.gdx.backends.jogl.JoglApplication$2.run(JoglApplication.java:240)
        at com.badlogic.gdx.backends.jogl.JoglGraphics.display(JoglGraphics.java:118)
        at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:548)
        at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:533)
        at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:280)
        at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:904)
        at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
        at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543)
        at com.badlogic.gdx.backends.jogl.JoglGraphicsBase.requestRendering(JoglGraphicsBase.java:212)
        at com.badlogic.gdx.backends.jogl.JoglApplication.postRunnable(JoglApplication.java:181)
        at com.badlogic.gdx.backends.jogl.JoglApplication.exit(JoglApplication.java:236)
        at de.swagner.paxbritannica.mainmenu.MainMenu.keyDown(MainMenu.java:405)
        at com.badlogic.gdx.backends.jogl.JoglInput.processEvents(JoglInput.java:191)
        at com.badlogic.gdx.backends.jogl.JoglGraphics.display(JoglGraphics.java:124)
        at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:548)
        at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:533)
        at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:280)
        at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:904)
        at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
        at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543)
        at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:74)
        at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
        at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:175)
        at java.lang.Thread.run(Thread.java:679)