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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by krishnak on Feb 25, 2013; 3:28pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028363.html

I have got the following message from the developer of Blocky

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Blocky uses the default settings with Slick Util, which then produces 32-bit (8888) RGBA textures for the GPU. Slick Util can load both 32-bit and 24-bit textures, and produces 32-bit RGBA textures from both, but I have not tried using 24-bit textures on the RaspPi. Slick Util can also produce 16-bit RGB565 textures (by setting a flag), but I have not tried that either.

At the very least I know that 32-bit RGBA is supported by the RaspPi.

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Will this help in identifying the problem with JMonkey rendering