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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by gouessej on Feb 25, 2013; 4:13pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028364.html

Thank you for going on investigating. This information can help you to use the proper texture format. Now I understand one of Noxo's hack that converts BGRA to RGBA to make it work on the Raspberry Pi but I don't understand why it didn't work when you modified TextureUtil.
Julien Gouesse | Personal blog | Website