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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by gouessej on Feb 26, 2013; 3:05pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028389.html

Noxo used his unified renderer which is extremely close to the code of the official trunk as I integrated most of his fixes except 2 including the RGBA hack. The parsing of GLSL always fails on the Raspberry Pi but on his device, using "100" worked.

Edit.: Moreover, if several drivers for the Raspberry Pi are unable to return the supported GLSL version(s) and if they really support different ones, it will be impossible to provide a satisfying fix without fixing this bug in the driver itself. I can integrate the 2 remaining bug fixes but if they aren't enough, I will have no other solution to suggest.
Julien Gouesse | Personal blog | Website