Re: GL2ES2 : glEnableClientState(GL2ES2.GL_VERTEX_ARRAY) issue
Posted by vslash on Mar 05, 2013; 8:36pm
URL: https://forum.jogamp.org/GL2ES2-glEnableClientState-GL2ES2-GL-VERTEX-ARRAY-issue-tp4028490p4028516.html
No, i'll try to get time to make one.
But i'm sure the use of VBO+IBO + glDrawElements() works on Android .. which use Opengl upon ES2, and it work the way i described here. It could be an error on my side, check it out tomorrow.
It's a matter of system-side memory, which is not a "big fat one" on embedded system. Use of IBO could sometimes make a big difference.
++
v/