Building a simple OpenGL ES 2.0 application
Posted by sunnystormy on Mar 11, 2013; 3:06pm
URL: https://forum.jogamp.org/Building-a-simple-OpenGL-ES-2-0-application-tp4028575.html
Hello!
I'm new to the forums and equally new to JOGL. After working at my last gig I was encouraged to learn JAVA programming, which naturally led to my exposure to JOGL. I was considering the JMonkeyEngine previously, but after learning that there's no renderer for desktop OpenGL ES 2.0, I thought JOGL would be more appropriate for my needs. :)
Right now, I am in the process of building a very simple JAVA application that uses the "RedSquare" demo. The problem I'm having is getting it to display within an AWT frame.
I'm assuming that I am to treat the RedSquare class as its own object, but I'm having difficulty figuring out how to properly display it within the main method of another class.
Any guidance would be appreciated. Thank you for your help in advance!