Login  Register

Re: Building a simple OpenGL ES 2.0 application

Posted by Sven Gothel on Mar 11, 2013; 3:37pm
URL: https://forum.jogamp.org/Building-a-simple-OpenGL-ES-2-0-application-tp4028575p4028576.html

On 03/11/2013 04:06 PM, sunnystormy [via jogamp] wrote:

> Hello!
>
> I'm new to the forums and equally new to JOGL. After working at my last gig I
> was encouraged to learn JAVA programming, which naturally led to my exposure
> to JOGL. I was considering the JMonkeyEngine previously, but after learning
> that there's no renderer for desktop OpenGL ES 2.0, I thought JOGL would be
> more appropriate for my needs. :)
>
> Right now, I am in the process of building a very simple JAVA application that
> uses the "RedSquare" demo. The problem I'm having is getting it to display
> within an AWT frame.
>
> I'm assuming that I am to treat the RedSquare class as its own object, but I'm
> having difficulty figuring out how to properly display it within the main
> method of another class.
>
> Any guidance would be appreciated. Thank you for your help in advance!
See Tutorials:
  http://jogamp.org/wiki/index.php/Jogl_Tutorial
  https://sites.google.com/site/justinscsstuff/jogl-tutorial-2

Please have a look at JOGL's unit tests,
source code within JOGL's source tree.
  jogl/src/test/com/jogamp/opengl/test/junit/**

GearsES2, similar to RedSuareES2, is being demonstrated in a
Newt, AWT, Newt/AWT and Newt/SWT environment:
  TestGearsES2NEWT
  TestGearsES2AWT
  TestGearsES2NewtCanvasAWT
  TestGearsES2NewtCanvasSWT

  jogl/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/**

Git repo:
  http://jogamp.org/git/?p=jogl.git;a=summary
  http://jogamp.org/wiki/index.php/Jogamp_SCM_Repositories

~Sven



signature.asc (911 bytes) Download Attachment