Re: Javafx causes jogl problem in mac
Posted by
gouessej on
Mar 14, 2013; 9:45am
URL: https://forum.jogamp.org/Javafx-causes-jogl-problem-in-mac-tp4028417p4028637.html
I know it is possible to force the use of Java2D with "-Dprism.order=j2d" or to force the use of OpenGL-ES with "-Dprism.order=es2,es1". You can also use "-Dprism.verbose=true" to get some more information.