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Re: Shader crashes JVM

Posted by cubus on Mar 20, 2013; 4:14am
URL: https://forum.jogamp.org/Shader-crashes-JVM-tp4028702p4028713.html

hi,

changing to VBOs did not solve this problem.
gouessej, where do i find/enable the shader logs, or do you mean the results of glGetShaderInfoLog() / glGetProgramInfoLog()?
both return no error and are empty.

the driver is up to date.
what i don't understand: when running the shader in GLSL Sandbox (http://glsl.heroku.com/) then the same driver is used, isn't it? so why does the same code work there? i'd just like to understand...

anyway, i will report this to nvidia.