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Re: jogl demos fail -- Failed to created/initialize EGL display...

Posted by Sven Gothel on Apr 03, 2013; 12:25am
URL: https://forum.jogamp.org/jogl-demos-fail-Failed-to-created-initialize-EGL-display-tp4028878p4028885.html

On 04/02/2013 01:06 AM, Jarvis [via jogamp] wrote:

> I am trying to get the V1.0.6 of this program to work:
> https://github.com/winder/Universal-G-Code-Sender  The program includes a 3D
> rendering window using jogl bindings.  Every time I launch that window, I get
> a very long error report,  and the window never pops up.  In trying to debug,
> I tried several demos at this page:
> https://jogamp.org/deployment/jogamp-current/jogl-test-applets.html  e.g.
> https://jogamp.org/deployment/jogamp-current/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html 
>
> https://jogamp.org/deployment/jogamp-current/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
>
> They all fail with following error:
>      javax.media.opengl.GLException: Failed to created/initialize EGL display
> incl. fallback default: native 0x0, error 0x3001/0x3000
EGLDisplayUtil.eglInitialize -> EGL_NOT_INITIALIZED

->  libEGL Warning: Could not open egl_softpipe.so (egl_softpipe.so:
    cannot open shared object file: No such file or directory)

probably misconfiguration of Mesa/EGL.

However, this exception is [now] being catched
and operation should continue w/o EGL/ES availability.

Please test w/ one of our latest aggregated builds,
i.e.  http://jogamp.org/wiki/index.php/Jogamp_Versioning_and_Releases#Latest_Aggregated_Autobuild

~Sven


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