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Re: Graphics Driver Crashes

Posted by lukej on Apr 09, 2013; 12:41pm
URL: https://forum.jogamp.org/Graphics-Driver-Crashes-tp4028942p4028946.html

I just tried it with a stride of 12 - same result.

The documentation says that a stride of 0 means that it is tightly packed, which should be the same thing anyway.

Cubus, what OS were you running on?  Did you try dialing up the point size and/or the number of vertices to see if/when it crashes?  Not every card I tried crashed at the same place.  But they did all eventually crash.  And they crashed at what I thought was a pretty low number (though 3M and 64 crashed all the cards I tested with).