Re: Graphics Driver Crashes
Posted by lukej on Apr 09, 2013; 12:41pm
URL: https://forum.jogamp.org/Graphics-Driver-Crashes-tp4028942p4028946.html
I just tried it with a stride of 12 - same result.
The documentation says that a stride of 0 means that it is tightly packed, which should be the same thing anyway.
Cubus, what OS were you running on? Did you try dialing up the point size and/or the number of vertices to see if/when it crashes? Not every card I tried crashed at the same place. But they did all eventually crash. And they crashed at what I thought was a pretty low number (though 3M and 64 crashed all the cards I tested with).