Re: Graphics Driver Crashes
Posted by
cubus on
Apr 09, 2013; 2:25pm
URL: https://forum.jogamp.org/Graphics-Driver-Crashes-tp4028942p4028947.html
yes, the documentation is a little bit strange. stride is always the byte-distance from the beginning of one element to the beginning of the next. 0 just forces the driver to calculate it. however...
i am running Vista 32 bit.
with POINT_SIZE = 64..1024 (and probably more) it worked with NUMBER_OF_VERTICES = 3000000 * 4 (with 3000000 * 5 it crashed)
with POINT_SIZE = 1 it worked with NUMBER_OF_VERTICES = 3000000 * 10 (could not test above because of limited RAM)
---------------------------
NVIDIA OpenGL Driver
---------------------------
The NVIDIA OpenGL driver lost connection with the display
driver due to exceeding the Windows Time-Out limit and is unable to continue.
The application must close.
Error code: 7
Would you like to visit
http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=3007 for help?