Re: synchronization issues
Posted by
gouessej on
May 09, 2013; 9:39am
URL: https://forum.jogamp.org/synchronization-issues-tp4029115p4029121.html
Hi
Having a lot of choices, a rich ecosystem, is something fine but it means that basically all developers who implement some backends in 3D engines and middle level APIs will have the same problems than me. It would be fine if everybody respected the same paradigms. Ardor3D has the most reliable JOGL backend. I can look at your code.