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Re: synchronization issues

Posted by gouessej on May 09, 2013; 9:39am
URL: https://forum.jogamp.org/synchronization-issues-tp4029115p4029121.html

Hi

Having a lot of choices, a rich ecosystem, is something fine but it means that basically all developers who implement some backends in 3D engines and middle level APIs will have the same problems than me. It would be fine if everybody respected the same paradigms. Ardor3D has the most reliable JOGL backend. I can look at your code.
Julien Gouesse | Personal blog | Website