>
>
> 2013/5/15 BFarns [via jogamp] <[hidden email]>
>
> Hi, I use jzy3d which uses JOGL, so I'm not that familiar with the code
> itself. This is also my first time posting and I didn't see any
> guidelines, but if I'm missing something and posting incorrectly please
> send me a link.
>
> We were using JOGL v2-RC 11, running on Windows 7 with ATI firepro 2260
> graphics cards. We have been experiencing jvm crashes as well as windows
> crashes recently when using JOGL (through jzy3d). The crashes seem to be
> related to removing and adding the canvases to panels, since it usually
> happens after doing this a few times it seems. We tried updating our
> drivers but were still getting the jvm crashes. For most of the crashes,
> the stack trace in the dump file looked almost identical to the one in
> this bug:
>
>
https://jogamp.org/bugzilla/show_bug.cgi?id=706>
> So I tried pulling the jars mentioned in the bug, as they said there was a
> workaround. I also tried the most recent jars, from May 11, but in both I
> get exceptions, which I posted below. This is using the GLJPanel (as you
> can see in the stack trace). Any pointers for what might have changed
> since RC11 that could cause this, how to fix?
>
> Exception:
>
> ///
> Shader status invalid: Fragment shader failed to compile with the
> following errors:
> ERROR: 0:12: '' : Declaration must include a precision qualifier or the
> default precision must have been previously declared.
> ERROR: compilation errors. No code generated.
>
> javax.media.opengl.GLException: Couldn't link program: ShaderProgram[id=1,
> linked=false, inUse=false, program: 1,
> ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
> ShaderCode[id=2, type=FRAGMENT_SHADER, valid=false, shader: 3, source]]
> at
> jogamp.opengl.util.glsl.GLSLTextureRaster.init(GLSLTextureRaster.java:80)
> at
> javax.media.opengl.awt.GLJPanel$OffscreenBackend.initialize(GLJPanel.java:1045)
>
> at
> javax.media.opengl.awt.GLJPanel.createAndInitializeBackend(GLJPanel.java:766)
> at javax.media.opengl.awt.GLJPanel.paintComponent(GLJPanel.java:401)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintChildren(Unknown Source)
> at javax.swing.JComponent.paint(Unknown Source)
> at javax.swing.JComponent.paintToOffscreen(Unknown Source)
> at
> javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
> at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
> at javax.swing.RepaintManager.paint(Unknown Source)
> at javax.swing.JComponent._paintImmediately(Unknown Source)
> at javax.swing.JComponent.paintImmediately(Unknown Source)
> at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
> at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
> at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
> at
> javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown
> Source)
> at java.awt.event.InvocationEvent.dispatch(Unknown Source)
> at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
> at java.awt.EventQueue.access$000(Unknown Source)
> at java.awt.EventQueue$1.run(Unknown Source)
> at java.awt.EventQueue$1.run(Unknown Source)
> at java.security.AccessController.doPrivileged(Native Method)
> at
> java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
> at java.awt.EventQueue.dispatchEvent(Unknown Source)
> at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown
> Source)
> at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
> at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown
> Source)
> at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
> at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
> at java.awt.EventDispatchThread.run(Unknown Source)
>
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