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Re: Should I call glDeleteBuffers to destroy VBOs?

Posted by gouessej on May 17, 2013; 2:29pm
URL: https://forum.jogamp.org/Should-I-call-glDeleteBuffers-to-destroy-VBOs-tp3771162p4029189.html

Ok. I feared we kept a reference on them to prevent their garbage collection at an inappropriate moment as someone claimed that's how our competitor does.
Julien Gouesse | Personal blog | Website