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GLJPanel crashes when resuming from sleep mode.

Posted by mikaelhc on May 21, 2013; 7:39pm
URL: https://forum.jogamp.org/GLJPanel-crashes-when-resuming-from-sleep-mode-tp4029210.html

Hi,

If I run a JOGL application and put my laptop in sleep, GLJPanel will crash when returning from sleep mode, with a:
Error making context 0x20000 current on Thread AWT-EventQueue-0... (Full trace: http://pastebin.com/eCDKbs25)

Here is a short program which reproduces this behavior:
http://pastebin.com/GGMe0dKB

This error does not occur when using GLCanvas.

Are there any workarounds for this?

I'm using Windows 7 64-bit, Geforce 310M, and using the 11/04-2013 auto-aggregated builds.