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Linux graphics driver

Posted by gsxruk on May 28, 2013; 7:41pm
URL: https://forum.jogamp.org/Linux-graphics-driver-tp4029240.html

Hi,

I'm currently testing a JOGL application on several Linux distributions. One of them does not support the proprietary graphics driver and is running the standard Linux driver. The application works OK in the main part. However, while trying to find the source of one issue, I noticed that the buffers that have been created using glGenBuffers are not being deleted when glDeleteBuffers is used.

Is the standard Linux graphics driver generally not suitable for JOGL?  If not, is there anything that can be used when proprietary drivers are not available?

Thanks.