Re: building on Solaris SPARC
Posted by
Sven Gothel on
May 31, 2013; 4:28pm
URL: https://forum.jogamp.org/building-on-Solaris-SPARC-tp4029278p4029287.html
On 05/31/2013 06:10 PM, BFarns [via jogamp] wrote:
> So after I added strip to my PATH variable, everything built but the unit
> tests failed, which I'll get to later (I didn't notice at first because my
> history is pretty short and the build says successful after the tests run).
> And when i ran my application i got an error about missing a jar,
> gluegen-natives-solaris-sparc.jar. The build only built
> gluegen-rt-natives-solaris-sparc.jar (as far as natives jars for gluegen).
> But, that jar seemed to contain the library I was missing so i renamed it
> (took out -rt) and it no longer complained about missing jars.
>
> Then I ran into the MachineDescription problem mentioned in this thread (which
> is also what i see in the failed unit tests):
>
>
http://forum.jogamp.org/Solaris-Sparc-builds-td4025566.html>
> So I applied those code changes and rebuilt and ran the tests again. I still
> got failures on the tests. And now when I run my application I get an
> exception (at the bottom).
You build w/ gnu-toolchain I assume, i.e. gcc etc ?
When we are past these hurdles, we may like to merge your changes.
Problem, we don't have a sparc machine avail - so would need you to assist!
>
> I'm not a JOGL developer, I have been using jzy3d and just been trying to
> create a build for Solaris SPARC, so I'm not sure what to look at to try to
> fix this. So any hints or suggestions appreciated. Also let me know what other
> information I should be providing to get help on this.. I'm running Solaris 10
> btw. I'm trying to build the code from v2.0 rc11.
>
> javax.media.opengl.GLException: Profile GL_DEFAULT is not available on null,
> but: []
No OpenGL is available at all :(
Pls run w/ all (JOGL) debug flags enabled, see Wiki/FAQ/Debug.
DISPLAY env var set properly ?
'glxgears -info' works well ?
~sven