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Re: How can I call glGetString(GL_RENDERER) without creating a window?

Posted by Agnes on Jun 02, 2013; 10:23am
URL: https://forum.jogamp.org/How-can-I-call-glGetString-GL-RENDERER-without-creating-a-window-tp4029296p4029297.html

I tried:

GL gl = GLContext.getCurrentGL();

But this predictably gave me an exception that there is no current GL on my thread.