Re: How can I call glGetString(GL_RENDERER) without creating a window?
Posted by Agnes on Jun 02, 2013; 10:23am
URL: https://forum.jogamp.org/How-can-I-call-glGetString-GL-RENDERER-without-creating-a-window-tp4029296p4029297.html
I tried:
GL gl = GLContext.getCurrentGL();
But this predictably gave me an exception that there is no current GL on my thread.