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Re: Uniform Buffers mapping and size

Posted by zzuegg on Jun 13, 2013; 6:19pm
URL: https://forum.jogamp.org/Uniform-Buffers-mapping-and-size-tp4029403p4029406.html

@jmaasing
Yeah, i know, 'normal' uniforms work nicely. But since this is more a personal experiment i want to try this UBO thing. From what i get it would allow me to update uniforms trough different shaders with one update call. If possible i want to make the nicest implementation and for that structs seem to me the better choice.

@Sven
ES2 probably does not yet support UBO's. I think support comes with GLES3