Re: Uniform Buffers mapping and size
Posted by zzuegg on Jun 13, 2013; 7:23pm
URL: https://forum.jogamp.org/Uniform-Buffers-mapping-and-size-tp4029403p4029408.html
From the OpenGL side (Not ES) everything needed for UBO is already here. The question was how do i actually pass the values to the GPU, probably trough a bytebuffer. Well i am implementing it and hopefully the mapping (from bytebuffer to glsl struct) get's done automatically.