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Re: Uniform Buffers mapping and size

Posted by jmaasing on Jun 13, 2013; 10:17pm
URL: https://forum.jogamp.org/Uniform-Buffers-mapping-and-size-tp4029403p4029411.html

Sadly Apple is not advancing the OpenGL cause much :/ OpenGL3.2 is what they support.

https://developer.apple.com/graphicsimaging/opengl/capabilities/index.html

Edit: Although they just announced that OSX 10.9 will support OGL 4.1 so, yay tessellation will come :-)