Re: Uniform Buffers mapping and size
Posted by
jmaasing on
Jun 13, 2013; 10:17pm
URL: https://forum.jogamp.org/Uniform-Buffers-mapping-and-size-tp4029403p4029411.html
Sadly Apple is not advancing the OpenGL cause much :/ OpenGL3.2 is what they support.
https://developer.apple.com/graphicsimaging/opengl/capabilities/index.htmlEdit: Although they just announced that OSX 10.9 will support OGL 4.1 so, yay tessellation will come :-)