Re: Jogl in a webstart application
Posted by
Pixelapp on
Jul 19, 2013; 7:51am
URL: https://forum.jogamp.org/Jogl-in-a-webstart-application-tp4029613p4029614.html
Try not using local jogl jars, use jnlp the way they are used in the samples instead.
Here is the my jnlp file for my game:
<?xml version="1.0" encoding="utf-8"?>
<jnlp codebase="
http://wavelogy.pixelapp.co" href="WavelogyDesktop.jnlp">
<information>
<title>Wavelogy</title>
<vendor>Pixelapp Co.</vendor>
<homepage href="
http://pixelapp.co/"/> <description>Wavelogy the game.</description>
<description kind="short">Racing game.</description>
<icon href="images/icon_128.png" width="64"
height="64"/>
<offline-allowed/>
<shortcut online="false">
<desktop/>
</shortcut>
</information>
<update check="background" policy="always"/>
<resources>
<property name="sun.java2d.noddraw" value="true"/>
<jar href="WavelogyDesktop.jar" main="true"/>
<extension name="jogl-all-awt" href="
http://jogamp.org/deployment/jogamp-current/jogl-all-awt.jnlp" />
</resources>
<application-desc main-class="pixelapp.wavelogy.Wavelogy">
<argument>NotFirstUIActionOnProcess</argument>
</application-desc>
</jnlp>
You should modify it for your application. Also, for local application jars you should use "file:///" in the beginning of the location.