Re: NativeWindowException: Unable to lock surface
Posted by
gouessej on
Aug 01, 2013; 12:58pm
URL: https://forum.jogamp.org/NativeWindowException-Unable-to-lock-surface-tp4029205p4029699.html
Celine wrote
ok, thanks.
In fact I'm expected to a more technical doc, particularly about NEWT threading.
As far as I see, the SWT UI thread is used.
Maybe Sven has some documentation to suggest, I have only found
this document.
Celine wrote
I had the problem with display.async method but I found the bug report #643 and updated my JOGL version to 2.0.2.
Now I have a problem when the editor is detached from the main RCP app window to its own window, the 3D scene is not rendered on Windows. I have to do some tests on Linux too.
I'll keep you informed.
Maybe the OpenGL context is destroyed during the detachment but it's the typical kind of problem Newt canvases are intended to solve.