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Re: WWJ - JME3 - JOGL2

Posted by kiran on Aug 21, 2013; 10:25am
URL: https://forum.jogamp.org/WWJ-JME3-JOGL2-tp4029842p4029844.html

Hi Julien, thanks for your reply. I have gone through the link of Ardor3D and WWJ integration and this integration seems to be with Jme2 or so. Do you have any thing with JME3 specifically.

Also here is what I have done so far, my primary goal is to render the JME3 spatials (geometry) on the worldwind canvas and to acheive this I did the following things,

Replaced the GLCanvas in JoglAbstractDisplay with WorldWindGLCanvas and set the earth model on the worldwindglcanvas.

By doing this i was able to show the worldwind globe in the jme3 application. However by doing as above, I have the globe rendered in the jme3 application, but when the Jme3 spatials are getting rendered, there is a crash. if I specifically set the "renderable" object in JoglAbstractDisplay to false, everything seems to be fine, but ofcourse non of the jme3 spatials will get rendered, this I did only to confirm that wwj doesnt have any issues with the jme3 application state.

Please provide me any inputs you have in this direction.