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Re: WWJ - JME3 - JOGL2

Posted by Xerxes Rånby on Aug 29, 2013; 1:52pm
URL: https://forum.jogamp.org/WWJ-JME3-JOGL2-tp4029842p4029913.html

kiran wrote
Hi,
After verifying on another machine that has a better graphics card, the crash is not seen and no error is reported. However the EXPECTED rendering is not happening, entire window is getting painted with blue color, which is the color of the geometry object. Let me know if you have any idea about this behavior. I will investigate further and see if I can get any clue.
kiran wrote
Hi Xerxes

The following are the GLCapabilities that got printed after adding the below code.

Chosen GLCapabilities: GLCaps[wgl vid 0x2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl

Also please find the attached runtime debug log .test_dbg.log

These log information is from the machine, where the crash is observed.

Best regards
Kiran
This log looks ok, GL4bc impl is in use and this is backward compatible.
Please generate a log for the machine with the blue window as well.

Please test the following test & patch
https://jogamp.org/bugzilla/show_bug.cgi?id=821
on both machines, the patch attached here fixed a similar looking crash using a smaller test-case.