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Re: Modern JOGL, simple texture example

Posted by elect on Sep 03, 2013; 12:31pm
URL: https://forum.jogamp.org/Modern-JOGL-simple-texture-example-tp4029964p4029967.html

Xerxes Rånby wrote
You have a faulty assignment of different type in the fragment shader.
outputColor is a vec4 while you tried to pass it a "vec3" (.rgb)

Use:
    outputColor = texture(myTexture, fragmentUV).rgba;

It worked for me:
O.o ... I fixed as you said but on mine its still not working..

Are you running the same code?