Re: GLJPanel "lagging" by one frame.
Posted by
Sven Gothel on
Sep 24, 2013; 5:39pm
URL: https://forum.jogamp.org/GLJPanel-lagging-by-one-frame-when-multisampling-is-on-tp4030087p4030104.html
On 09/23/2013 03:51 AM, bkuker [via jogamp] wrote:
> I finally put the last bit of the puzzle together: Both my own glReadPixels
> call, and the one in the no-glsl version, are having trouble because GLJPanel
> uses FBOs and I am using multisampling, and reading from a multisampled fbo is
> not a thing that is going to work right, apparently. Both problems go away if
> I turn off multisampling.
https://jogamp.org/bugzilla/show_bug.cgi?id=841 ?
>
> Anyway, I am going to make the GLJPanel the fallback mode for troublesome
> systems, like Java 7 and OSX, until GLCanvas gets more stable.
So this is related to OSX/Java7 only ????
Please refine Bug 841 !!! Thank you!
~Sven