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Re: hosting jnlp signed Java3D jars

Posted by gouessej on Oct 08, 2013; 8:49am
URL: https://forum.jogamp.org/hosting-jnlp-signed-Java3D-jars-tp4030195p4030197.html

Hi

I see what you mean, you'd like to use Java3D as an extension and then you need us to provide a JNLP file pointing to Java3D JARs signed with our trusted certificate.

Personally, I would prefer waiting for some time until Java3D 1.6 becomes fully stable (especially under Mac OS X) to provide signed builds. You can write a request for enhancement (bug report) about that.

Your suggestion is interesting and would ease the deployment of Java3D applications but we'll have to fix some "legal" issues. For example, I'm not sure that the JogAmp Foundation is allowed to use the name "Java3D".

Providing a JNLP extension for 3D engines in Java is not something obvious and common. For example, as far as I know, Ardor3D, JMonkeyEngine and Xith3D don't do it, they provide no signed JARs because its maintainers consider that it's the responsibility of the developer(s) to sign their whole applications with their own certificate(s). Moreover, signing JARs by yourself gives you a greater control. I used JOGL 1 as an extension for years and I stopped doing it several years ago to reduce the downloading time (pack2000 was rather a source of trouble in my case).

You remind me that I should explain a bit more how to use Java Web Start to deploy Java3D applications in my tutorial.
Julien Gouesse | Personal blog | Website