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Re: Crash on Mac OS X (jogl 2.1)

Posted by gouessej on Oct 17, 2013; 1:05pm
URL: https://forum.jogamp.org/Crash-on-Mac-OS-X-jogl-2-1-tp4030273p4030287.html

atchijov wrote
  Rumors have it  that the app was working just fine with very old version of JOGL (not sure which one, the one which came with native libraries, I think it was pre 2.0).
This is probably wrong as Java3D 1.5.2 doesn't support Mac OS X 10.8, it doesn't even support Mac OS X 10.7.

Please can you provide a small test case and write a bug report? It would allow to check if you don't make something obviously wrong for example and it would allow us to reproduce your bug. I see no obvious reason why looking at a Canvas3D in a tab a second time would cause a crash, maybe the OpenGL context gets destroyed when the tab isn't visible anymore.
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