Re: Mac Canvas3D location bug
Posted by
gouessej on
Oct 17, 2013; 3:39pm
URL: https://forum.jogamp.org/Mac-Canvas3D-location-bug-tp4030052p4030290.html
hharrison wrote
The virtualized windows guest is claiming it only provides opengl 1.1....possibly the default GDI driver is being used?
Thank you for reminding that, I think you're right. Microsoft GDI driver is very poor and buggy, it emulates OpenGL through Direct3D and only supports OpenGL 1.1. As far as I know, no OpenGL-based CAD software intends to support this crap, some CAD applications use a software renderer as a fallback instead of relying on this kind of driver.
Java3D is a retained mode scenegraph, it requires decent support of vertex arrays which is the case of all known Java scenegraphs including Ardor3D, Xith3D, 3DzzD, JMonkeyEngine, Aviatrix3D, JPCT, ...