Re: intel_do_flush_locked: No such file or directory
Posted by
sranger on
Oct 23, 2013; 6:25pm
URL: https://forum.jogamp.org/intel-do-flush-locked-No-such-file-or-directory-tp4030343p4030346.html
so I grabbed the jogl-demos archive and ran the VertexBufferObject demo and it works fine, however, a VBO Demo we have that draws a single quad fails. If I re-write our VBO demo to use immediate mode it works.
Is there a how-to somewhere that lists any logs that can be set up in JOGL? The only thing I can think of is TraceGL.
EDIT: Is there a reason why when I request a GL2GL3 profile it returns false for isGL2() but true for isGL3()? Also, in my test demo, if I comment out gl.glDrawArrays(GL2.GL_QUADS, 0, 4); it doesn't fail so it seems like something to do with the vbo drawing (I keep my vbo bound). I've also tried changing it to GL_POINTS and it still fails.
Thanks.
- Stephen