Re: Mac Canvas3D location bug
Posted by
Sven Gothel on
Oct 24, 2013; 12:07am
URL: https://forum.jogamp.org/Mac-Canvas3D-location-bug-tp4030052p4030356.html
On 10/23/2013 11:15 PM, jimthev [via jogamp] wrote:
> Using the 10/19/13 release of jogl: on OSX, using setBounds on GLCanvas only
> seems to set the origin initially. Subsequent setBounds calls only set the
> height/width and leave the lower left location of the window the same.
>
> I modified my test to animate moving the canvas across the screen while
> changing its size. The window should move to the right, getting shorter and
> wider as it goes. It works for the latest jre in windows (7u45) but fails
> under the 1.7.0_45-b18 in Safari on OSX 10.8.5. It does work correctly if you
> run it on the command line in OSX though.
I saw the same behavior w/ the 'sliding' demo and applets on OSX,
while working as standalone in a JFrame (on OSX).
IMHO a bug in AWT/OSX.
Please create a new bug report, with _low_ priority,
and add your unit test.
Pls copy one of the Bug816 Applet tests.
Related:
<
https://jogamp.org/bugzilla/show_bug.cgi?id=816>
Quite possible that we don't fix this one.
However, you and others are very very welcome to help.
Thank you.
Cheers, Sven