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Re: GL_FRAMEBUFFER_SRGB and GLJPanel

Posted by cmbruns on Oct 24, 2013; 7:17pm
URL: https://forum.jogamp.org/GL-FRAMEBUFFER-SRGB-and-GLJPanel-tp4030329p4030367.html

Yes, for this test program glClear() is all that is needed to demonstrate the problem, because the glClearColor is a midtone that is strongly affected by the GL_FRAMEBUFFER_SRGB setting. Even if rendering other things would respect the GL_FRAMEBUFFER_SRGB setting, the failure to respect it in glClear() would still represent a problem for me.