Re: depth values in picking

Posted by Mathieu Blossier on
URL: https://forum.jogamp.org/depth-values-in-picking-tp4030347p4030387.html

Edit : I've started the project I'm working on before 2008, so it was jogl1 with openGL 1 or 2... that's why I'm using picking and no shaders :)

Cheers,
Mathieu