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Re: OSGi: need J3D 1.6 source code for a patch

Posted by Sven Gothel on Oct 31, 2013; 10:35am
URL: https://forum.jogamp.org/OSGi-need-J3D-1-6-source-code-for-a-patch-tp4030430p4030434.html

On 10/31/2013 10:46 AM, JeanPhi [via jogamp] wrote:

> Hello, I need J3D to run in an OSGi environment. The problem is that is is not
> compatible. Good news is that with very few changes, J3D may be converted to a
> nice working bundle.
>
> As I was not able to find J3D 1.6.0 sources, I patched J3D 1.6.0 with a source
> from the 1.5 version. This works fine for most OS/JDK versions. However it
> seems to fail with some combination of OS/Java such as RHED6 & Java 1.6.0_45
> (works ok with 1.6.0_18).
>
> Where may I find J3D 1.6.0 or later sources?
Dunno about 1.6.0 in particular,
but Harvey maintains the compatible JogAmp continuation
based on same source code.

If you are reluctant to use the new Java3D version,
you still can find the whole 'history' in the git resources below.

However, I we sure would like to see you using our latest
code - and allow Harvey to merge it.

Pls contact Harvey (here) .. he probably will reply soon.

http://jogamp.org/git/?p=java3d/java3d-core.git;a=summary
http://jogamp.org/git/?p=java3d/java3d-utils.git;a=summary
http://jogamp.org/git/?p=java3d/vecmath.git;a=summary

~Sven


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