Re: OSGi: need J3D 1.6 source code for a patch
Posted by JeanPhi on Nov 07, 2013; 8:52am
URL: https://forum.jogamp.org/OSGi-need-J3D-1-6-source-code-for-a-patch-tp4030430p4030519.html
Yes. The cause is that any reference to VirtualUniverse would call its static {} method wich would try to initialize... and fail if already initialized.