Re: Multiple GLCanvas/FPSAnimator Hang
Posted by
Sven Gothel on
Nov 11, 2013; 3:45pm
URL: https://forum.jogamp.org/Multiple-GLCanvas-FPSAnimator-Hang-tp4030581p4030583.html
On 11/11/2013 04:37 PM, sfriend [via jogamp] wrote:
> More Information, I forgot to add the GLCanvas/FPSAnimators are sharing an
> GLOffscreenAutoDrawable
>
> Thanks for any help on this issue.
Pls provide a _small_ test, best if you can
copy on of our unit tests and make it match your case.
Thank you.
~Sven