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Re: Multiple GLCanvas/FPSAnimator Hang

Posted by Sven Gothel on Nov 11, 2013; 3:45pm
URL: https://forum.jogamp.org/Multiple-GLCanvas-FPSAnimator-Hang-tp4030581p4030583.html

On 11/11/2013 04:37 PM, sfriend [via jogamp] wrote:
> More Information, I forgot to add the GLCanvas/FPSAnimators are sharing an
> GLOffscreenAutoDrawable
>
> Thanks for any help on this issue.

Pls provide a _small_ test, best if you can
copy on of our unit tests and make it match your case.

Thank you.

~Sven



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