Re: Jogl and SWT
Posted by
gouessej on
Dec 06, 2013; 10:07am
URL: https://forum.jogamp.org/Jogl-and-SWT-tp4030775p4030798.html
SWT has an "uncommon" way of managing memory, some resources have to be managed by the developer.
JMonkeyEngine is nice for games but if you really need a solid integration in Eclipse RCP / JFace / SWT or in Netbeans Platform / Swing / AWT, rather use Ardor3D (even though it is less documented and it has a smaller community). JMonkeyEngine is mainly designed for games or applications within a single screen whereas Ardor3D is mainly designed for applications even though it can be used for games.
Swing is far from being deprecated but it's "frozen", in maintenance mode.