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Re: How to build a shadow map?

Posted by gouessej on Dec 06, 2013; 10:23am
URL: https://forum.jogamp.org/How-to-build-a-shadow-map-tp4030750p4030801.html

Hi

Java3D still supports GLSL shaders but it's quite limited (only vertex and pixel shaders). You can use javax.media.j3d.SourceCodeShader and javax.media.j3d.ShaderAppearance. If you need to use tessellation or geometry shaders, contribute or use another scenegraph (Ardor3D, JMonkeyEngine).

August is probably better informed than me about shaders in Java 3D:
https://www.java.net//node/698378
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