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Texture2D and offscreen rendering problem

Posted by jimmypag on Dec 13, 2013; 1:42pm
URL: https://forum.jogamp.org/Texture2D-and-offscreen-rendering-problem-tp4030882.html

Hi all,

I have a simple JFrame displaying a Sphere with a Texture (Appearance.setTexture) with a Canvas3D
When I add an offscreen Canvas3D to save a picture, the texture is displayed as a background of the image.

Does someone has the same issue?

It was working on java3D 1.5.2, I did not test it with previous jogl/gluegen/java3d releases but I will do it soon.

Test was made with jogl 2.1.2, java3d 1.6-pre8

Regards,
Laurent.