Re: java3d memory leak with threads
Posted by InteractiveMesh on Dec 14, 2013; 2:37pm
URL: https://forum.jogamp.org/java3d-memory-leak-with-threads-tp4030899p4030900.html
At first sight:
- Either the Java 3D application includes 5 VirtualUniverses and 5 Views or it consists of one VirtualUniverse/View and was started 5 times.
- All Java 3D related threads are waiting because the engine stops if all Canvas3Ds are not visible ('main window is NOT displayed').
August