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Re: Texture2D and offscreen rendering problem

Posted by jimmypag on Dec 16, 2013; 10:01am
URL: https://forum.jogamp.org/Texture2D-and-offscreen-rendering-problem-tp4030882p4030912.html

Thanks for your answers.

Unfortunatelly, I have only one virtual universe.

I tested the app on java3D 1.5.2, it works!
Then I tried with java6 pre6 and pre9 without success.
You can see on the pictures the problem.

test case with java3D 1.5.2: OK
test case with java3D 1.5.2: OK
test case with last jogl and j3d 1.6, win7 x64: NOK
test case with last jogl and j3d 1.6, win7 x64
Scene only painted on a the texture size area
Scene only painted on a the texture size area


Here is my test code:

J3dOffscreenTestCase.java


Laurent.