Re: java3d memory leak with threads
Posted by henry on Dec 16, 2013; 2:58pm
URL: https://forum.jogamp.org/java3d-memory-leak-with-threads-tp4030899p4030916.html
HI Julien and August,
I'm sorry - I did not mean to offend anybody.
I''m just C/C++ programmer who has stepped out of comfort zone and got bitten.
I've checked the version of java3d i am using and it is v 1.5 . So what you are saying is that your 1.6 version is not backwardly compatible and if I want to use v1.6 then I'll have to recode
McIDAS is a large programs and on start up loads over 10,000 classes - most of it is open source
It is maintained by the Space Science and Engineering Center at the University of wisconsin
I would just like some idea of the scale of the task before I start !
Is it just a mater of changing a few method calls or is there a paradigm shift ?
Many thanks
... Henry