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Re: java3d memory leak with threads

Posted by henry on Dec 16, 2013; 2:58pm
URL: https://forum.jogamp.org/java3d-memory-leak-with-threads-tp4030899p4030916.html

HI Julien and August,
   I'm sorry - I did not mean to offend anybody.
   I''m just C/C++ programmer who has stepped out of comfort zone and got bitten.

   I've checked the version of java3d  i am using and it is v 1.5 . So what you are saying is that your 1.6 version is not backwardly compatible and   if I want to use  v1.6 then I'll have to recode

   McIDAS is a large programs and on start up loads over 10,000 classes - most of it is open source
   It is maintained by the Space Science and Engineering Center at the University of  wisconsin
   
   I would just like some idea of the scale of the task before I start !
  Is it just a mater of changing a few method calls or is there a paradigm shift ?

  Many thanks
... Henry