Re: OSGi: need J3D 1.6 source code for a patch
Posted by hharrison on Dec 16, 2013; 4:35pm
URL: https://forum.jogamp.org/OSGi-need-J3D-1-6-source-code-for-a-patch-tp4030430p4030920.html
Java3d 1.6.0 has no native code, all that stuff is in the Jogl2 project, so this should be pretty easy to produce manifests
for....patches welcome!!
Alternatively, if you send me a (tested) example of what the manifest should look like for each project, I will get it
wired into the build.
(Wanna be the OSGi maintainer?)
Harvey