Re: applets fail to start on Mac
Posted by
jmaasing on
Dec 24, 2013; 10:23pm
URL: https://forum.jogamp.org/applets-fail-to-start-on-Mac-tp4031027p4031056.html
Yes sir, this is my output, HW-renderer and a lot better FPS

thanks a lot for your hard work.
GearsES2 init 0x2cbad94b on Thread[thread applet-com.jogamp.newt.awt.applet.JOGLNewtApplet1Run-1-Display-.macosx_nil-1-EDT-1,4,http://jogamp.org/deployment/archive/master/gluegen_757-joal_507-jogl_1183-jocl_896-signed/-threadGroup]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval 1
GL Profile GLProfile[GL2ES2/GL4.hw]
GL Version 4.1 (Core profile, arb, ES2 compat, FBO, hardware) - 4.1 ATI-1.14.21 [GL 4.1.0, vendor 1.14.21 (ATI-1.14.21)]
Quirks [NoOffscreenBitmap, GL4NeedsGL3Request]
Impl. class jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR ATI Technologies Inc.
GL_RENDERER AMD Radeon HD 6770M OpenGL Engine
GL_VERSION 4.1 ATI-1.14.21
GLSL true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS 43
GLX_EXTENSIONS 0