Re: MouseListener, mouseWheelMoved and Shift
Posted by
gouessej on
Jan 17, 2014; 5:42pm
URL: https://forum.jogamp.org/MouseListener-mouseWheelMoved-and-Shift-tp4031233p4031248.html
There is something wrong with getButtonsDown(), the result doesn't match with the documentation.
I think that most of the problem doesn't come from NEWT, AWT already works very similarly except that it has a getModifiersEx() method but it's not necessary. TUER uses the JOGL NEWT backend of Ardor3D and it allows to modify the combination of keys, you can get the correct behaviour without getModifiersEx() by storing and managing the mouse states in the same way Ardor3D does.