Re: glUniformMatrix GL_INVALID_OPERATION Error
Posted by bgroenks96 on Jan 28, 2014; 7:09am
URL: https://forum.jogamp.org/glUniformMatrix-GL-INVALID-OPERATION-Error-tp4031397p4031399.html
The shader does link without errors, and glGetUniformLocation returns a valid value for the location of the uniform specified by 'name'. I can't find any typos.
The program id is correct. It's the only one available in the class :)
I really have no idea. Maybe I should just try using an array instead?