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Re: glUniformMatrix GL_INVALID_OPERATION Error

Posted by bgroenks96 on Jan 28, 2014; 7:09am
URL: https://forum.jogamp.org/glUniformMatrix-GL-INVALID-OPERATION-Error-tp4031397p4031399.html

The shader does link without errors, and glGetUniformLocation returns a valid value for the location of the uniform specified by 'name'.  I can't find any typos.

The program id is correct.  It's the only one available in the class :)

I really have no idea.  Maybe I should just try using an array instead?