Re: Shadow mapping port to JOGL and 0x500 GL error
Posted by
gouessej on
Jan 28, 2014; 8:52am
URL: https://forum.jogamp.org/Shadow-mapping-port-to-JOGL-and-0x500-GL-error-tp4031372p4031402.html
Hi
jogl-demos contains tons of examples, including the ports of all examples from the OpenGL Red Book, it's very useful for beginners even though hwShadowmapsSimple and infiniteShadowVolumes are the best examples for your purpose. Don't be sorry for being a newbie but learning takes a lot of time. OpenGL isn't a trivial API, you won't learn it within a few days or weeks. We won't provide some oversimplified examples each time someone doesn't want to spend some time in downloading existing ones; therefore, I advise you to spend some time in getting them. Moreover, shadow mapping isn't the first feature that I would implement if I was a beginner.