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Re: Using OpenGl extensions in JOGL.

Posted by Xerxes Rånby on Feb 05, 2014; 8:49am
URL: https://forum.jogamp.org/Using-OpenGl-extensions-in-JOGL-tp4031433p4031448.html

anandcta123 wrote
...I want to boost performance.

Thanks and Regards,
Anand
I suggest you to study a book on modern opengl using the programmable pipeline.
http://www.arcsynthesis.org/gltut/
http://www.arcsynthesis.org/gltut/Texturing/Texturing.html

JOGL 2 ports of the gltut examples can be found at: https://github.com/elect86/modern-jogl-examples

If you want help optimizing your own application then please upload your whole application to a public source-code repository under a free software license and we may give you suggestions how to improve performance. For closed source projects we can provide expert support as consultants.